Simulations, Games, and Learning
- Published:
- Briefs, Case Studies, Papers, Reports
- Author(s) and Contributors:
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Author(s): Diana Oblinger
- Source(s) and Collection(s):
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Sources(s): EDUCAUSE Learning Initiative (ELI) Collection(s): ELI Papers and Reports
- ParentTopics:
Abstract
Exploring games and education is inherently controversial. Even the name implies games don't involve work. However, today's games are complex, require collaboration and strenuous time commitments, and involve developing values, insights, and new knowledge. They are immersive virtual worlds often augmented by complex communities of practice. In many ways, games have become complex learning systems.